Re-imagine Learning Challenge Launched at LEGO Foundation IDEA Conference
Billund, Denmark, 10 April 2014: The LEGO Foundation and Ashoka – the largest network of social entrepreneurs worldwide – are teaming up to transform the way the world learns. At the LEGO Foundation IDEA Conference, the Re-imagine Learning Challenge was launched as part of this new partnership.
Creating an actionable agenda to make quality play a priority was a key headline for the second day of this year’s IDEA Conference. The LEGO Foundation and Ashoka got off to a head start by launching the Re-imagine Learning Challenge, a joint initiative that awards 10 champions within learning through play with more than USD 200,000 in cash prizes as well as technical assistance and in-kind support. The 10 champions will be invited to present their innovations at the 2015 IDEA Conference.
Ashoka helps leading social entrepreneurs achieve maximum social impact to solve the world’s most pressing problems. Building on an already existing network of 3,000 social entrepreneurs in 70 countries and the belief that “Everyone is a Changemaker”, Ashoka and the LEGO Foundation will identify, support and accelerate leading social entrepreneurs and their innovative work.
Mirjam Schöning, the LEGO Foundation’s global head of programmes and partnerships, explains why the LEGO Foundation has teamed up with Ashoka: “Re-imagining learning requires breaking out of traditional models and institutions. It requires a creative, playful and imaginative approach to take on the challenge of transforming learning so that children are equipped to thrive and lead as the builders of tomorrow. The LEGO Foundation is excited to start a joint endeavour with Ashoka to identify and support the most promising, high-impact, scalable solutions from social entrepreneurs around the world that spearhead this change. These social entrepreneurs drive innovation in play and learning, while providing us with a unique network and a solid knowledge base that we can learn from and accelerate in order to catalyse global change towards our goal – to build a future in which learning through play empowers children to become creative, engaged, life-long learners.”
As the launching point for the partnership, the Challenge competition also sets the stage for other, complementary elements of the collaboration between the LEGO Foundation and Ashoka. One such element is that the partners will identify and select 30 “Fellows” who are already engaged in significant systems-changing initiatives within the learning space. Another is that they will also facilitate a Re-Imagine Learning Globalizer structure, designed to scale up and extend the scope of solutions that are already having an impact at local and regional levels.
The aim is to transform learning by mapping the landscape of innovation and building a network of changemakers that collectively encourage a shift in the way young people grow up in a changing world. Entering into a strategic partnership like this is a key element in the LEGO Foundation’s objective of taking on complex global systemic challenges and achieving a long-lasting impact in the world.
“Ashoka has learned from its over 3,000 leading social entrepreneurs on every continent that children today must master the complex human skills needed to become changemakers if they are to flourish in a world increasingly defined by change, not repetition. The ability to be creative in sustained, systematic ways is a critical foundation – and this has always been central to the LEGO Group’s gift to children. Ashoka’s partnership with the LEGO Foundation is a marriage that we believe will help ensure that all children will have far fuller – because more fully creative – contributive lives,” says Bill Drayton, CEO and founder of Ashoka.
The Re-imagine Learning Challenge has been designed to allow everyone to contribute, connect and benefit. If you’re designing environments in which kids and adults learn through play – whether at home, in a classroom or on a playground – you are eligible to participate. The entry deadline is 25 June 2014.
To learn more about the Re-imagine Learning Challenge, visit the challenge website at www.changemakers.com/play2learn. Or join the conversation on Twitter at #play2learn, or on Facebook at www.facebook.com/play2learn.